We were contacted by Epic Games following the release of Soundmorph Robotic Lifeforms 2 to help the team creating in-game assets along with Cinematic sound design content. This game takes place in the world they imagined for Robo Recall and is aimed at showcasing their new realtime destruction engine.
Sound Design Assets provided for the in-game cinematics
Player Bot ( Main Character ) in-game assets
Biped (the vilains) in-game assets